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Witam, mam problem z połaczeniem bazy serwera RP z phpmyadmin. Oto jak uzupełniłem dane w plikach /home/MTA/mods/deathmatch/resources/mysql Connection.lua: -- connection settings local hostname = "localhost" local username = "root" local password = "tupodajehasloswoje" local database = "MTA" local port = tonumber( get( "port" ) ) or 3306 -- global things. local MySQLConnection = nil local resultPool = { } local sqllog = false local countqueries = 0 -- connectToDatabase - Internal function, to spawn a DB connection function connectToDatabase(res) MySQLConnection = mysql_connect(hostname, username, password, database, port) if (not MySQLConnection) then if (res == getThisResource()) then cancelEvent(true, "Cannot connect to the database.") end return nil end return nil end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), connectToDatabase, false) -- destroyDatabaseConnection - Internal function, kill the connection if theres one. function destroyDatabaseConnection() if (not MySQLConnection) then return nil end mysql_close(MySQLConnection) return nil end addEventHandler("onResourceStop", getResourceRootElement(getThisResource()), destroyDatabaseConnection, false) -- do something usefull here function logSQLError(str) local message = str or 'N/A' outputDebugString("MYSQL ERROR "..mysql_errno(MySQLConnection) .. ": " .. mysql_error(MySQLConnection)) exports['logs']:logMessage("MYSQL ERROR ! [QUERY] " .. message .. " [ERROR] " .. mysql_errno(MySQLConnection) .. ": " .. mysql_error(MySQLConnection), 24) end function getFreeResultPoolID() local size = #resultPool if (size == 0) then return 1 end for index, query in ipairs(resultPool) do if (query == nil) then return index end end return (size + 1) end ------------ EXPORTED FUNCTIONS --------------- function ping() if (mysql_ping(MySQLConnection) == false) then -- FUU, NO MOAR CONNECTION destroyDatabaseConnection() connectToDatabase(nil) if (mysql_ping(MySQLConnection) == false) then logSQLError() return false end return true end return true end function escape_string(str) if (ping()) then return mysql_escape_string(MySQLConnection, str) end return false end function query(str) if sqllog then exports['logs']:logMessage(str, 24) end countqueries = countqueries + 1 if (ping()) then local result = mysql_query(MySQLConnection, str) if (not result) then logSQLError(str) return false end local resultid = getFreeResultPoolID() resultPool[resultid] = result return resultid end return false end function unbuffered_query(str) if sqllog then exports['logs']:logMessage(str, 24) end countqueries = countqueries + 1 if (ping()) then local result = mysql_unbuffered_query(MySQLConnection, str) if (not result) then logSQLError(str) return false end local resultid = getFreeResultPoolID() resultPool[resultid] = result return resultid end return false end function query_free(str) local queryresult = query(str) if not (queryresult == false) then free_result(queryresult) return true end return false end function rows_assoc(resultid) if (not resultPool[resultid]) then return false end return mysql_rows_assoc(resultPool[resultid]) end function fetch_assoc(resultid) if (not resultPool[resultid]) then return false end return mysql_fetch_assoc(resultPool[resultid]) end function free_result(resultid) if (not resultPool[resultid]) then return false end mysql_free_result(resultPool[resultid]) table.remove(resultPool, resultid) return nil end -- incase a nub wants to use it, FINE function result(resultid, row_offset, field_offset) if (not resultPool[resultid]) then return false end return mysql_result(resultPool[resultid], row_offset, field_offset) end function num_rows(resultid) if (not resultPool[resultid]) then return false end return mysql_num_rows(resultPool[resultid]) end function insert_id() return mysql_insert_id(MySQLConnection) or false end function query_fetch_assoc(str) local queryresult = query(str) if not (queryresult == false) then local result = fetch_assoc(queryresult) free_result(queryresult) return result end return false end function query_rows_assoc(str) local queryresult = query(str) if not (queryresult == false) then local result = rows_assoc(queryresult) free_result(queryresult) return result end return false end function query_insert_free(str) local queryresult = query(str) if not (queryresult == false) then local result = insert_id() free_result(queryresult) return result end return false end function escape_string(str) return mysql_escape_string(MySQLConnection, str) end function debugMode() if (sqllog) then sqllog = false else sqllog = true end return sqllog end function returnQueryStats() return countqueries -- maybe later more end s_mysql.lua username = "root" password = "tupodajehasloswoje" db = "MTA" host = "localhost" port = tonumber( get( "port" ) ) or 3306 function getMySQLUsername() return username end function getMySQLPassword() return password end function getMySQLDBName() return db end function getMySQLHost() return host end function getMySQLPort() return port end A takie błedy wyskakuja mi podczas uruchamiania serwera: [08:44] ERROR: mysql/connection.lua:62: attempt to call global 'mysql_ping' (a nil val ue) [08:44] ERROR: call: failed to call 'mysql:query_free' [string "?"] [08:44] ERROR: mysql/connection.lua:62: attempt to call global 'mysql_ping' (a nil val ue) [08:44] ERROR: call: failed to call 'mysql:query_fetch_assoc' [string "?"] [08:44] ERROR: mysql/connection.lua:62: attempt to call global 'mysql_ping' (a nil val ue) [08:44] ERROR: call: failed to call 'mysql:query' [string "?"] [08:44] ERROR: Couldn't find resource pwnage. Check it exists. [08:44] ERROR: Couldn't find resource cinema. Check it exists. [08:44] Creating new DB table vending_machines [08:44] ERROR: Couldn't find resource changename-system. Check it exists. [08:44] Server started and is ready to accept connections! [08:44] Type 'help' for a list of commands. [08:44] WARNING: startup/s_startup.lua:10: Access denied @ 'restartResource' VPS Linux Debian[/code]
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Brak połaczenia z phpmyadmin
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
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Witam. Panowie mam jeszcze jedno pytanie odnośnie ostawień pamięci RAM I CPU. Czy da rade zastosować overusing na platformie Xen jeśli tak to w jaki sposób
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Witam. Panowie mam pytanie czy mogę zrobić użytkownikom konto wirtualne na Xen bez wgrania oprogramowania systemowego. Bo widzę ze w wielu ofertach firm jest już wgrane jakieś oprogramowanie, czy Xen wymaga już jakiegoś wgranego softa? jak to się odbywa?
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Xen a overusing CPU i RAM
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
Przykładowo mamy na dedyku 16GB ramu, a ja robie 2 wirtuale i przypisuje klientom po 10GB ramu i 4GB to jest overusing. W sensie ze mogą dostać tą pamięć jak będzie wolna. -
Witam poszukuje systemu operacyjnego dla dedyka Linux. Dokładniej dedyk będzie służył mi pod tworzenie serwerów gier. Z góry dzięki.
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System Operacyjny dedyk Linux
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
A jak już tak piszecie o tym Debianie. To może podeśle mi ktoś link do downloadu? -
System Operacyjny dedyk Linux
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
No to niech mi ktoś powie co mam wgrać na Wirtuala.... -
System Operacyjny dedyk Linux
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
Czyli wgrywam OpenSUSE na swojego Wirtuala i potem silnik gry, tak? -
System Operacyjny dedyk Linux
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
Nie mogę edytować posta up więc pisze nowy. Chodzi mi o instalacje kilku gier dla siebie. -
System Operacyjny dedyk Linux
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
Poszukuje systemu operacyjnego dla Xena(Wirtual) Gra Gta SA. MTA. -
Witam ze znajomymi zakupujemy dedyka i chcieli byśmy go podzielić na Wirtualne konta aby można było tworzyć serwery pod gry. Poszukuje oprogramowania. Z góry dziękuje.
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Oprogramowanie dedyka.
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
Dzięki panowie ale mam jeszcze jedno pytanie, jak to dokładnie jest z oprogramowaniem bo ja z kolego złożyliśmy się na serwer dedykowany na Windowsie, obaj potrzebujemy Windowsa do uruchomienia naszych aplikacji gier i teraz jak zainstaluje tego XEN to ja i kolega korzystam z tego windowsa jaki jest zainstalowany na dedyku poprzez konto wirtualne, czy musze instalowac kolejny system operacyjny? czy muszę instalować swoje oprogramowanie systemowe? jak to dokładnie działa? i pytanie kolejne jeśli przy tym oprogramowaniu wirtualnym muszę wgrać oprogramowanie systemowe, to czy jest jakiś system co umożliwiał by korzystanie z wgranego systemu, a mi umożliwiał by tylko zarządzanie swoją przydzieloną mocą i przestrzenią dyskową czy istnieje system który nie wymaga instalacji swojego systemu operacyjnego, korzysta z już wgranego na dedyk i daje panel do zarządzania swoimi przedzielonymi zasobami w sposób zdalny? proszę o pomoc i przedstawienie możliwości z czego możemy skorzystać bo niestety nie stać nas na instalowanie na każdej maszynie Wirtualnej Windowsa Serwera żeby obsługiwał nasze gry. -
Thetax jestem mechanikiem od 4 lat, mój ojciec od 20, dziadek,40 I powiem ci tak. Wielosezonowe opony to jedno wielkie gówno. Masz trzech doświadczonych Mechaników oraz wulkanizatorów. Dobrze ci radzimy nie kupuj wielosezonówek Po jednym Letnim sezonie letnim się zniszczą. pierwsze opady śniegu i będziesz potrzebował blacharza. (Polecam się jak coś xD) Lepiej zakupić sobie felgi na złomie w miarę proste pomalować i założyć zimówki. Polecam ci Dębice lub Bayron'y. Nowa firma opon i ja na nich śmigam i jest dobrze, Są ciche i dobra przyczepność.
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Oprogramowanie dedyka.
Games.Aevers.com odpisał Games.Aevers.com na temat w Serwery Dedykowane i VPS
Który z tych systemów jest najlepszy pod gry i które oprogramowanie ma możliwość wgranie kilka gier na jednego dedyka? Dokładniej chodzi mi o taki minisystem.